March 16, 2008

Ready, Set…

Posted in buckaroo, projects, Slider, VidMon tagged at 2:39 pm by buckybarkley

… Am getting set to release web docs for two products: VidMon, then Slider..

Listening to David Bowie’s “Alladin Sane” when I am not groovin to the Dub beats from my store.

Trying to behave and stay holed up in my lab :)

Ping me in-world or send an email if you want sample objects.

Ciao for now.


February 23, 2008

Three Video Products On The Way…

Posted in buckaroo, projects, VidMon at 12:44 pm by buckybarkley

I will have 3 video products for sale soon.  The museum-specific VidMon has been running for over a week now, and people seem to like it.

  •  VideoPoster is the very simple product.  Set the description to the quicktime url, drag the poster texture into inventory and name it “screen-texture”. Deed the object if you need to.  Done!
  • VidMon will present a simple menu of available videos to pick from.
  • VidMon Pro will add the ability to search, change the aspect ratio of the frame, give out notes, and more
I will initially make VideoPoster free at my store!  I want to get it out there, and the script is fine now.  But I’ll get it out for free while I tweak the look of the controller and get detailed documentation together.

February 3, 2008

British Invasion * MuMu * 2008

Posted in bucky, Info Island, MuMu, projects, SecondLife tagged , at 4:52 pm by buckybarkley

British Invasion Banner

In February 17th, 2008, the British invade the Museum of Music on Infotainment.

My Co-Curator Abbey Zenith and I are hard at work immersing ourselves in the music of the 1960’s. The British Artists are:

  • Animals
  • Beatles
  • Dave Clark Five
  • Hermans Hermits
  • Kinks
  • Rolling Stones
  • Who
  • Yardbirds

This is the second MuMu exhibit. It will feature a very immersive 1960’s American household. We have extensive info on all 8 groups, lots of direct links to the music on Amazon, and some surprises in store.

A guiding bit about the MuMu is that we do focused shows on a given genre. We pick a time and a place. Something like “music of the 60’s” would be ridiculous. In narrowing down the British Invasion, some things get snipped out. We’re conscious / guilty of leaving out Petula, Cillia, Dusty, and Lulu. I also skipped Peter & Gordon. Limiting the show to the 8 groups gave it a focus we could tackle!

… And believe me, we will do a show that focuses on great women singers!

Another criteria of mine in selecting the bands was how they influenced things going forward. That was the thing that tipped my selection of The Yardbirds. Not only did they give some great mid-60’s hits, but they gave us Eric Clapton, Jeff Beck, and Jimmy Page. That’s quite a spawning ground.

I’m looking forward to getting to opening night!


Quick Notes: the banner pic is an early mockup, and I expect it will change a bit before the exhibit.  Our executive producer is Lorelei Junot, and we’d like to thank the FFRC for a grant which has been of great help in getting this show together.

January 28, 2008

Goal: Work In SL

Posted in bucky, projects at 6:40 pm by buckybarkley

A sort of quick note about a major goal of mine …

A big goal of mine is to work (professionally) in Second Life much more. I want to straddle web development and SL Scripting (I also build, write, and do many other things, but my core tech skills are those of a programmer).

Areas of interest:

  • RSS Feeds in SL
  • integration of SL and Web services (im, flickr via quicktime, amazon)
  • using the web for search on SL items/keys – cataloging SL items
  • use of client / server patterns within a sim to swap objects (rez specific objects as needed – such as web monitors and slideshows)

There are many items I could add to that.

Obviously some will want to know what I do on server side :)

I am a solid LAMP person, having started with BSD Unix in the early 80’s. Ask me and I’ll point you at my RL resume.

In the meantime, I am pretty busy during the day doing a lot of PHP programming, along with some Perl (and JavaScript/AJAX, and even Tcl on occasion).

I am  thinking  that putting this out there will lend a bit to serendipity!

January 15, 2008

WebMon Docs Now Available …

Posted in buckaroo, projects, SecondLife, webmon at 11:59 pm by buckybarkley

You may find the WebMon 2.5 Documentation of use.

Let me know of any comments, feedback, etc.

January 12, 2008

Announcing The Buckaroo Shops …

Posted in bucky, projects, SecondLife at 7:33 pm by buckybarkley

I am staying true to my New Years Resolution.

By opening two shops!

The Main Shop:

  • scripted objects (WebMon now, LibShow soon)
  • RL Photos (my zoom blurs) 
  • PreFab Buildings (the tower seen at Info and Healthinfo Islands)

The PodShow Island Shop:

  • scripted objects
  • gateway to main store

I’ll announce some sort of opening event for the main store soon. The idea for the secondary stores is to have an outpost that gateways into the main one.

Next up: do some visual documentation for WebMon :)

WebMon 2.51 update

Posted in projects, SecondLife, webmon at 7:05 pm by buckybarkley

A quicky update / bug fix for WebMon:
When an object has a blank description field, it will sometimes set to “(No Description)”.  This would then get picked up by the script, and would set the hovertext to “(No Description)”.
I’ve fixed this so that case is ignored.

January 5, 2008

libmon update soon

Posted in bucky, Info Island, projects at 12:51 pm by buckybarkley

For those of you using my web monitor all over the Info Islands, I’m going to do an update soon!

The two key things I see as useful:

  • add a button to give out any notecards (named “NOTE.whatever”)
  • if there is a description in the prim, use that for hovertext above the monitor

This should go a long way towards eliminating the need to put external scripts in the libmon object.

The other update (farther out) will be to make libmon compatible with my Protean client/server system — this will enable rezzing libmon on the fly (along with libshow)

January 1, 2008

Bucky 2008

Posted in bucky, projects, SecondLife tagged , at 4:11 pm by buckybarkley

Happy New Year!

I used to think I would never make New Years Resolutions. The idea was “start doing something different when it seems like a good idea to do so”.

Well, hah, that can be flimsy.

I suppose the point of the NYR is that it’s a huge symbolic fresh start. So I better take advantage of that.

Right, so let’s get started — these are in no particular order:

  • I will open a store. Really. People keep asking me where they can buy this or that script. I take it as a SIGN, so yes, I will follow through in January. First item is to find a decent place to rent, or to build. Another desire for doing the store is so that I can point to it and have it answer questions when I am not on.
  • Update my SL Portfolio — have done several scripts & builds since I have last touched it.
  • Yes, I have an art gallery somewhat finished. I have been off on other projects, but will do an opening in mid-February.
  • There are two large ongoing projects: MuMu (Museum of Music) and an island that I dont think has been announced just yet — so I wont jump the gun on that.
  • BuckyRadio needs a slight revamp. It will get a search function in the menu.
  • Protean is my client/server project for swapping out entire slideshow objects (pick from amongst many that the server has in inventory). I have begun demoing this, and will add libmon (the web monitor) to its capabilities in the next week or so.
  • Better Documentation for what’s out there now.

It would be easy to toss another 10 small projects in there, but those are the first ones I want to address.

The other SL-specific resolution is simply to make better use of time. That could mean that I dive into “busy” mode or another alt altogether, in order to get something done. I suppose that means that when I am in Hermit/Mad Scientist mode, I really mean it. And when I am being Social, I really mean that too!

Right, on with 2008!


Update: got a parcel, and the store will be called ‘Buckaroo’.  And it’s still January 1st!

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